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When opening an animation blueprint with this plugin enabled, UE4 will crash.
```
UE4Editor_ElgEditorScripting!UElgEditorContext_LevelEditor::HandleEditorModeEnter() [E:\P4NoGoblin\NG3Game\Plugins…
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I have a simple ListBox to display the entities in my game, implemented with a combination of the code below.
```cpp
static int selected = -1;
ImGui::ListBox(
"",
&selected,
_GetEn…
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Traceback (most recent call last):
File "C:\Panda3D-1.11.0-Py39-x64\python\lib\runpy.py", line 197, in _run_module_as_main
return _run_code(code, main_globals, None,
File "C:\Panda3D-1.11.0…
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Can someone help me where can i find the weapon editor? i cant find it. or, it doesnt even exists yet?
@mestiez Pretty please help me 🥺
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Tried removing the "single player" from a server map that had been previously generated as a singleplayer map. Got this:
```
Traceback (most recent call last):
File "mceutils.py", line 53, in _…
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**Task Overview**
OpenTournament PlayerStarts have some logic which is intended to help ExperienceMode logic determine valid PlayerStarts successfully (e.g. Team-based Tagging, Claiming to prevent Sp…
wail updated
2 months ago
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Super useful plugin! Sadly we ran into a packaging error:
```
ERROR: Unable to instantiate module 'UnrealEd': Unable to instantiate UnrealEd module for non-editor targets.
(referenced vi…
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Add the feature for undo and redo.
Partially coded on the outdated GitHub branch:
https://github.com/leveleditor/CAMM-Crystal-Alien-Map-Maker/tree/undo-redo
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runtime support?
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finish anything specifically to do with maps
putting you on this @leveleditor , as you're already deeply invested in map editing