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The feasibility of replacing google libwebrtc with webrtc-rs,
We need to port several key modules of libwebrtc, NetEQ, audio 3A(AEC, AGC, NS), audio/video codec, and other parts that can be replaced …
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**Describe the bug**
Build fails with "Cannot open input file webrtc.lib" (in debug mode) after downloading the nuget package microsoft.winrtc.libwebrtc.uwp 84.0.14370001-beta.1. But works fine when …
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I have installed Twilio SDK and Libjingle_Peerconnection using cocoa pods as below
pod 'TwilioSDK', '~>1.2.2'
pod "libjingle_peerconnection"
post_install do |installer_representation|
installer_r…
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Hi,
I am not able to even compile the WebRTCWrapper in my UWP app. Is there a example on how to use it? I get the following error when I try to compile it.
Thanks
Severity Code Descriptio…
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Linked with #160, #153, #152, #39, #34, #30
**Also read: https://github.com/m1k1o/neko/issues/371**
In the v1.6.0 release, there is much higher confidence in our performance optimizations in the…
ehfd updated
14 hours ago
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I am using the following:
- OS X Yosemite version 10.10.3
- Xcode version 6.3 (6D570)
- MacBook Pro 2.7 GHz Intel Core i7
Ignoring file /../../libWebRTC-LATEST-Universal-Debug.a, missing required a…
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**Describe the bug**
I was following the instructions at https://github.com/microsoft/MixedReality-WebRTC/tree/master/tools/build/android to build the libwebrtc and mrwebrtc .aar files needed for And…
drejx updated
4 years ago
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The error is relating to the libWebRTC static library:
[Build log]
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: for architecture x86_64 object: /Use…
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### Godot version
4.1.3
### System information
Windows 10
### Issue description
```
E USER ERROR: Can't open dynamic library: godot-extension-4.1-webrtc/webrtc/lib/libwebrtc_native.android.te…
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Error:Failed to resolve: :libwebrtc:
openFile:F:/WebRTC/webrtc-android-master/app/build.gradle