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* **Addon:** UE To Rigify
* **Steps to Reproduce the Problem:**
* - Create meta rig from custom template (In my case it is Metahuman)
* - Generate Control Rig
* - Observe that bones thigh_tweak.…
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### Problem description
I really, really wanna switch to HGL, but I simply cannot because it does not have a way to install and launch Unreal Engine, and it does not have Unreal Marketplace, or the U…
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Failed to load map!
/amazon-polly-metahumans-main/Content/AmazonPollyMetaHuman/Scene/MetahumanScene.umap appears to be an asset file.
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This is an amazing demo. I would like to ask how should I modify the code to make the demo support different languages like Chinese?
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### System setup
machine: M1 mac pro
build aws-sdk-cpp: cmake "$SDK_REPO_DIR" -DCMAKE_INSTALL_PREFIX="$SDK_INSTALL_DIR" -DBUILD_ONLY="polly" -DCMAKE_SYSTEM_PROCESSOR=x86_64 -DCMAKE_OSX_ARCHITECTURES…
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Hi there,
First of all, really appreciate you for this project. I got to mocap working with the examples. However, when I imported a model made with Vroid (https://vroid.com/en/studio), the charact…
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Hello, my Manny's right arm is not being animated when in the Default Overlay with the ALS system. I am using [dyanikoglu's ALS-Community](https://github.com/dyanikoglu/ALS-Community) version of the P…
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Hello, first let me thank you a lot for this project, it really is interesting.
I have followed the quick-guide to the letter, but I get 4 errors at the end with the .bat file.
When I try to op…
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I've been trying to get the leap motion controller to drive the hand movements for Unreal's Metahuman (for virtual productions) without any success. I am hoping one you big brained people could give …
1OGAG updated
2 years ago
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I'd really like to see UE5 support. According to the official Unreal website: "We hope to ship Unreal Engine 5 in early 2022."
I was able to manually compile it against UE5, but I am pretty sure it…