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While Minecraft does run well on Arm the user experience isn't great because the launcher doesn't support arm. Is there a way to have this reflected on https://www.worksonwoa.com/games/minecraft/ or i…
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### Detailed description of your suggestion
It would be nice to be able to use blockbench headless to convert the types supported by it.
Example: `.bbmodel` -> `.animation.json` / `.geo.json`
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![Screenshot_20240620_174842_PojavLauncher (Minecraft Java Edition for Android)](https://github.com/Open4Es/Open4Es-Shader-Android/assets/78016786/2f26a1fe-a0f6-471c-a582-2780b61543c7)
On my s22u wit…
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**Describe the bug**
When trying to use a script (eg, ai tracker) that uses the dust particle, it causes an error.
This is due to particle syntax going from “/particle minecraft:dust 1.0 0.0 0.0 2.0…
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Minecraft will sometimes crash with arrow-related errors:
```
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 2024-09-11 13:09:20
Description: Ticking entity
java.lang.…
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### The Problem
It would be easier to play with integrations like Legacy Fabric, since the launcher doesn't work with instances for MultiMC and PrismLauncher
### The Solution
add support to babric …
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### What happened?
On Stoneblock 3 loading any shaders breaks rendering. Tested with SEUS Renewed, BSL, Complementary Reimagined, Voxels Rethinking, and Soft Voxels. They all break the GUI leaving on…
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[crash-2024-08-25_23.41.58-server.txt](https://github.com/user-attachments/files/16744118/crash-2024-08-25_23.41.58-server.txt)
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Could you update this to work for today's clients?