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* Design a switching interface that allows switching between different searchers, e.g. searcher could be single process or use a different algorithm completely - could be inheritance or factory patte…
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```python
# CAP 6635 Artificial Intelligence
# Min_Max Decision playing Tic-Tac-Toe
# X. Zhu, June 28 2023
# Code adapted from: https://stackabuse.com/minimax-and-alpha-beta-pruning-in-python/
``…
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List of AI agents we could potentially use (Please note, the author of this issue had limited knowledge about the vast variety of AI solutions, hence the list above would not reflect the actual optimi…
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Hi RORO,
I would like to show my Minimax for Ultimate Tic Tac Toe in Ruby, if you still need a speaker on 8 Aug. I built the game in JS, but for the meetup, I have turned it to ruby! I woud talk ab…
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### Aim
In this game, we'll implement a simple AI that can make moves in the Reversi game using the MiniMax algorithm with alpha-beta pruning.
### Details
In this implementation, we create a basic…
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Hello!
I've implemented Minimax with Alpha-Beta pruning to determine the best moves, however my bot sometimes does very silly things and I am a bit puzzled about board.MakeMove().
If I make a c…
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Hello there Ernest, I have been using your project for a personal project I have an would like to ask afew questions regarding your game.
Firstly I would like appreciate your and a good game you hav…
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Hello RORO!
Unlike the simple Tic Tac Toe that only needs the basic form of minimax, Ultimate Tic Tac Toe requires evaluation board and alpha beta pruning. A maximium depth is also required to dete…