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The script that I'm trying to use is "Master Volume Control for RGSS3 by むっくRu (Rutan)" that allows the user to change sound volumes separately in-game, then saves the changes in the game ini file and…
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![464799dab8b47a09798367009ca45c3f](https://user-images.githubusercontent.com/63952697/226083864-ac84ae7a-a1a7-4cf2-a0f5-eb09b062bbe8.png)
I tried downloading a kernel.dll and putting it in that fold…
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Need to compile a list of these classes first.
Exception message: "can't clone "
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This is a very self-motivated feature that has no relation to vanilla RGSS, but I believe some developers may find it useful. For that reason, I'd consider it low priority.
With this feature, the T…
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As it is still in development, it may help you, LiteRGSS2 seems to be the fastest of the bunch for now
| Engine | Sprites | Frames per Second |
| ------------- | ------------- | -------------…
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https://www.engadget.com/2016/08/04/to-the-moon-hd-ios-android-2017/
This someone we know, or an official port?
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pon7126 reported on Discord that on a particularly low-spec GPU (I suspect the texture dimension limit is 4 Kipix but I didn't verify this), Symphony hits the texture size limit (killing the game) on …
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```
ALC_SOFT_pause_device present
Backend : OpenGL
GL Vendor : AMD
GL Renderer : AMD Custom GPU 0405 (vangogh, LLVM 15.0.7, DRM 3.54, 6.1.52-valve16-1-neptune-61)
GL Version : 4.6 …
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In fact, there's already an implementation -- .CHM help files for RPG Maker products contain the source codes of `RPG`! However, I don't know whether it can be just copied to our software.
Current …
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The `scripts` folder is currently not included in GitHub Actions artifacts, which prevents users of the binaries from activating preload scripts. Adding that folder would be helpful to users who use p…