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mkxp-z
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mkxp-z
Open-source cross-platform player for (some) RPG Maker XP / VX / VX Ace games. A very heavily modified fork of mkxp. RGSS on steroids with a stupid name.
https://github.com/mkxp-z/mkxp-z/wiki
GNU General Public License v2.0
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MadoTAS (RGSS v3) crashes when loading a battle
#196
SamLukeYes
opened
1 day ago
0
Missing implementation to "Graphics.vsync"
#195
donmor
opened
1 week ago
2
Binaries from autobuild get reported virus by WD
#194
donmor
closed
1 week ago
1
Add `defInternalScreen` to config
#193
PieGodEX
opened
2 weeks ago
0
Fix a segfault in audio streams
#192
WaywardHeart
opened
2 weeks ago
0
Fix a few memory leaks involving Bitmaps - ONE MAJOR
#191
WaywardHeart
opened
2 weeks ago
0
libtheora is not properly configured
#190
donmor
opened
2 weeks ago
0
Waving sprites with a width and height of 0 crash mkxp-z
#189
Speak2Erase
opened
3 weeks ago
2
Heard that H-Mode 7 doesn't work with MKXP-Z - Is there any alternative you know of?
#188
Nyekomimi
opened
1 month ago
0
Custom ruby path doesn't work
#187
Speak2Erase
opened
1 month ago
0
Running source vars.sh multiple times is broken
#186
Speak2Erase
opened
1 month ago
0
Static linking of ruby is broken
#185
Speak2Erase
opened
1 month ago
0
Implement bilinear scaling for non-simple sprites
#184
Splendide-Imaginarius
opened
1 month ago
0
Hires: implement Bitmap.dup
#183
Splendide-Imaginarius
opened
1 month ago
0
Refactor smooth sprite scaling
#182
Splendide-Imaginarius
closed
1 month ago
0
Log expensive optional operations
#181
Splendide-Imaginarius
closed
1 month ago
0
added 'scripts/preload/replace_game_script.rb'
#180
zykurv
opened
2 months ago
1
Added support for replacing game scripts
#179
zykurv
opened
2 months ago
9
Implement smooth scaling for simple sprites
#178
Splendide-Imaginarius
closed
2 months ago
2
Don't use framebuffer blitting if shader-based interpolation is needed
#177
Splendide-Imaginarius
closed
2 months ago
0
Fix Hires mode with default resolution
#176
Splendide-Imaginarius
closed
2 months ago
1
Allow independent upscale/downscale interpolation methods
#175
Splendide-Imaginarius
closed
2 months ago
0
Add mipmap scaling
#174
Splendide-Imaginarius
closed
3 months ago
0
Add CLI with these arguments
#173
bakustarver
opened
3 months ago
1
Input::getButtonName() sees some defined names as "Invalid"
#172
Eblo
closed
3 months ago
3
Expose input bindings
#171
Eblo
opened
3 months ago
3
Build path is hardcoded in rbconfig.rb
#170
enumag
opened
4 months ago
1
Bitmap: short-circuit shader interpolation
#169
Splendide-Imaginarius
opened
4 months ago
2
Graphics: short-circuit shader interpolation
#168
Splendide-Imaginarius
closed
3 months ago
2
Remove forced enabling of `enableBlitting` on macOS
#167
white-axe
opened
4 months ago
2
Add Bunnymark Benchmark to tests
#166
Nathan-MV
opened
4 months ago
0
Tilemap Version Config
#165
Nathan-MV
opened
4 months ago
3
Graphics::snapToBitmap needs to call p->screen.composite()
#164
WaywardHeart
closed
1 month ago
1
Don't hang if the user closes the game while it's still initializing
#163
WaywardHeart
closed
1 month ago
1
Cross-compile: Add Linux/x86_64
#162
Splendide-Imaginarius
opened
4 months ago
0
Cross-compile: add Linux/i386
#161
Splendide-Imaginarius
opened
4 months ago
0
Cross-compile: add Debian Ports platforms
#160
Splendide-Imaginarius
opened
4 months ago
0
Cross-compile: Add Linux/S390X
#159
Splendide-Imaginarius
opened
4 months ago
0
Postload Scripts
#158
Nathan-MV
opened
4 months ago
5
mkxp-z hangs when closed while booting
#157
enumag
closed
1 month ago
3
Support downmixing audio to mono
#156
Splendide-Imaginarius
opened
5 months ago
2
Add cross-compile support for Linux/ARM and Linux/POWER targets
#155
Splendide-Imaginarius
closed
4 months ago
1
Text to Speech
#154
Splendide-Imaginarius
opened
5 months ago
2
Support WavPack audio
#153
Splendide-Imaginarius
opened
5 months ago
0
Check for audioThreadTermReq in movie audio thread
#152
Eblo
opened
5 months ago
1
Bump Ruby 3.3
#151
Nathan-MV
opened
5 months ago
0
Segmentation fault in bitmap.cpp
#150
enumag
opened
5 months ago
15
Use signals to dispose of the children of Viewports in RGSS1
#149
WaywardHeart
closed
1 month ago
2
Expand Mega Surface support
#148
WaywardHeart
opened
5 months ago
4
Improve src_rect handling in sprites, and especially the wave effect
#147
WaywardHeart
opened
5 months ago
0
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