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The **Moondust** is the production title of this project. The "PGE Project" is the working codename that was set after some time of foundation as replacement of initial and bad "PlatGenWohl" title.
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Some time ago, for the purposes of the SMR project, I developed the launcher as a separate application: https://github.com/Core-LOVE/nsmbx-launcher. Its purpose is to give the ability to let user tune…
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For future needs, we need to modernize the graphical rendering system to extend its flexibility.
## What game does currently
In-game elements were grouped by logical parts:
- Background image
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The 38A-Worldmap features Areas that can be set to work as Viewpoints, which confine the Movement of the Camera to the Area as long as Player is inside it:
![output](https://user-images.githubuserc…
0lhi updated
7 months ago
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Current CI build for Linux is totally not working because of the libPNG ABI conflicts: the rest of applications just crashing on startup. It's need to fix this as fast as possible.
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Mario and Luigi's animations are asymmetrical when they are swimming up. This applies to all 7 forms for both players. I think it should be changed to how it appears in the right direction, without mo…
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Existing CIs has lots of challenges, especially the AppVeyor does work very slow. I should try the use of the Github Actions thing to produce the proper build of the Project faster and more effectivel…
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I have a few suggestions for world flags that modify how the game works.
- leaf no sparkle
- leaf tap to fly
- tanooki no sparkle
- tanooki tap to fly
- 2 fireball limit
- fireball no aim
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# Actualise WIKI:
- [x] Actualize ["compat.ini" page](https://github.com/Wohlstand/TheXTech/wiki/compat.ini---Tune-the-compatibility)
- [x] Actualize [memory emulator mapping page](https://github.co…
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I wish this engine support Parallax BG's like SMBX2 and PGE......