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Discussion about a Config API, features it should have and how they should be implemented. Keep in mind
- how end users interact with it
- how mod developers interact with it
- how it interacts wit…
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As some people may be aware, Minecraft's internals moved from using a pair of int ids, representing a `block id` and `metadata`, to `BlockState`s, a table based system of `block id` and property/value…
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Use case: I'd like to combine footnotes from this package with [`ShortCodes.jl`](https://github.com/hellemo/ShortCodes.jl/tree/main)'s `DOI` to do something like:
```julia
md"""
As discussed in […
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Hello, this isn't regarding one specific issue per se, but rather some general feedback regarding the design of the current API. If any of this comes off as aggressive/mean sounding, I apologize, my i…
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This is a placeholder issue so we can list missing features, fixes and other stuff that should be checked for the new version.
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### What behaviour is expected:
Only valid components being sent to the player.
### What behaviour is observed:
The player being kicked by invalid components being sent.
### Steps/models to re…
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I was curious about learning how to implement parsing of Bedrock's VarInt spec, and I read up on how it works from this article here on [VarInt And VarLong - wiki.vg](https://wiki.vg/VarInt_And_VarLon…
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### Design
create base structure key which can be applied to all blocks with the following settings:
- block state properties
- NBT (Possibly?)
Create subclasses of the base structure key wh…
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```
What steps will reproduce the problem?
1. User installs version x of 400plus.
2. User saves some settings and / or presets to the card.
3. User installs version y > x of 400plus.
4. User cannot lo…
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I am sure this is a bug and it is not caused by a misconfiguration or by another plugin.
- [X] I already se…