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Aiming to test through cli for now... should be enough to validate the API's (and our code's) capability to generate a storyline. Should be enough to make up some dummy character events for now.
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This is to open up the discussion and get input on what to prioritise in terms of metadata extractor support in MetaLad.
Currently we have several [extractors in datalad core](https://github.com/da…
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### Checks
- [X] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [X] I am using either OPL [latest stable version](h…
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Pipewire is able to handle MIDI. With #99 the JACK backend works with pipewire-jack, so there's no urgent need for this, but it would be nice.
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Some open-source projects using fltk-rs (arranged in alphabetical order):
(Please add other projects that you come across)
## Projects
### [amp-rs](https://github.com/mark-summerfield/amp-rs)
…
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```
Even in the Youtube video on the main page, it seems like defaulting it to 2
makes people play it with the games slowed down. Defaulting it to 0 will
correct this, and if people have an issue wi…
-
```
Even in the Youtube video on the main page, it seems like defaulting it to 2
makes people play it with the games slowed down. Defaulting it to 0 will
correct this, and if people have an issue wi…
-
```
Even in the Youtube video on the main page, it seems like defaulting it to 2
makes people play it with the games slowed down. Defaulting it to 0 will
correct this, and if people have an issue wi…
-
```
Even in the Youtube video on the main page, it seems like defaulting it to 2
makes people play it with the games slowed down. Defaulting it to 0 will
correct this, and if people have an issue wi…
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When using SRT as output, the following happens (every single time) when there is speaking, then pause (or undetected music) and speaking again:
sentence
sentence
sentence
(here's where the spea…