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Hi Andrea, as promised after our quick chat on slack, here is the issue I'm experiencing with the latest version of ex-portmidi added to a fresh mix project,
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When adding ex-portmidi to a fre…
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We're long past due upgrading to [rebar 3 (latest)](https://github.com/erlang/rebar3).
This requires using @davisp's [erlang-native-compiler](https://github.com/davisp/erlang-native-compiler) to co…
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Hi,
I've just released SpawnCoElixir, which has only a feature that spawn cooperative Elixir nodes that are supervised:
https://hex.pm/packages/spawn_co_elixir
I hope this helps fix potential…
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We have off-circuit `nifs::protogalaxy::verify`
https://github.com/snarkify/sirius/blob/d6f5ea9f86ee897858588e6be95abc588ac60544/src/nifs/protogalaxy/mod.rs#L363-L432
Now we need same logic, but…
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Not a Dev 9 problem this time.
There could be some more versions of Oblivion NIFs that don't, there was a lot of them if I remember correctly.
Also, didn't NifSkope have shaders for Bethesda games…
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Right now the library uses "regular" NIFs. In general, for playing nice with the soft-realtime guarantees of the VM regular NIFs should execute in under 1ms. When they execute longer, it might throw o…
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_[Outline WIP]_
It would be nice to implement some basic command line arguments in order to allow for batch editing of NIF files directly through NifSkope. My example use case is Update All Tangent …
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Odds are I am doing something wrong on my end but here goes. I am taking 2 nifs (Skyrim books) and mashing them together. I take the NiNodes of the second book and paste them into the BSFadeNode of …
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Perhaps the Rust version could be used to support Erlang and Elixir through Erlangs [http://erlang.org/doc/tutorial/nif.html](NIF) and [http://hansihe.com/2017/02/05/rustler-safe-erlang-elixir-nifs-i…
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Is there any possibility of adding support for exporter in fbx? Nifskope is unique able to read my nifs perfectly with the animations.