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only normal zombies spawn when using "armored zombie spawn rule" parameter for npc_nmrih_runnerzombie
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There is a typo on line 192 of [nmrih_schinese.txt](https://github.com/nmrih/nmrih-localization-files/blob/master/nmrih/resource/nmrih_schinese.txt)
Wrong: "Weapon_me_pickaxe" "十字稿"
Correct: "We…
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Plugin fails after getting message "server denied our token, stopping" when having a valid bot token inside config.tom
**Expected behavior**
Plugin should recognize valid token and start
**Info…
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**Game information**
Team Fortress 2 (Didn't test with other source engine games)
**Distribution name and version where applicable**
Fedora Silverblue 38
**Flatpak info**
```bash
$…
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Following maphack will crash the server when a client joins the game.
```cpp
"Maphack"
{
"entities"
{
$remove { "classname" "nmrih_health_station" } // Any classname works
}
}
```
C…
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When zombie on trigger get BecomeCrawler: run -> crawl -> run
Current loop never end, so maybe bug with AI for zombie, need check more on other zombies too.
There map he make for test zombie:
[ru…
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Crash on Nmrih server with Sourcemod 6922.
Report:"classname missing from entity!"
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Whenever i try to compile the map this error comes up, i tried using old versions to fix it, starting in admin mode or starting in compatibility mode but none of them fixed it. İ saw that someone else…
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NMRiH 1.13.1
OS : Windows
SourceMod Version: 1.11.0.6917
Error log: none
Cannot receive translated messages when joining a server later or when the player respawns but as the objective advance…
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OS : Windows
SourceMod Version: 1.11.0.6917
SourcePawn Engine: 1.11.0.6917, jit-x86 (build 1.11.0.6917)
SourcePawn API: v1 = 5, v2 = 16
Compiled on: Oct 29 2022 09:49:17
Built…