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As documented in https://github.com/dib-lab/khmer/blob/doc/binaryformats/doc/dev/binary-file-formats.rst we have too many names for the same things:
1. countgraph/countinghash/count-min sketch with fi…
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### Description of Issue
We have the following issues we (Autodesk) would like to fix in the usdMtlx parser code:
1. Shaders should retain the names they had in the MaterialX document. This is a…
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With this PR: https://github.com/dib-lab/sourmash/pull/1009 - the `sourmash` `Nodegraph` now becomes more appealing to use instead of `khmer`'s `Nodegraph`. This is because the `n_unique_kmers` attrib…
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I have implemented a data analysis framework that allows node computation and back propagation of derivatives for optimization of parameters by subclassing NodeGraph and BaseNode. This required allow…
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From slack:
titus:
hi @luizirber the MAGsearch snakefile that I inherited from Tessa uses 36 threads. Any particular reason not to push that higher?
luizirber:
nope, you can go higher. Just ne…
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Demonstrate the various NodeGraph management features:
- Backdrops
- Dots
- Boxes / References
- UIEditor
- Bookmarks
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Looks like there's a nodegraph issue with 06a_sentinelwalls and Blender/Noesis can't import it.
![image](https://user-images.githubusercontent.com/13636711/180115325-0b3f17bb-c16d-484b-a7fb-6a29c4e…
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### Description of Issue
When loading the enclosed usda file that references a MaterialX material that uses a local custom node, the node graph for the custom node is not correctly translated into Us…
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### What happened?
After around 20 minutes of a run the game becomes unplayable because every 5 seconds the game freezes for 10-20 seconds. As soon as I died, the freezes were over.
### Steps to…
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This is a high-level issue, a large epic with multiple branches.
### Requirements of this design
1. Complete connectivity is to ensure that all Polykey nodes regardless of their network environm…