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When moving wires around you should be able to interact with the wire just by clicking somewhere near it. However, our current line intersection check is exact. It works as long as we use the hovering…
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[VGA generator.zip](https://github.com/user-attachments/files/16354111/VGA.generator.zip)
i am following these schematics
https://eater.net/vga
Fixed, the issue was that the QA's of the 74161…
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### Prerequisites
- [X] I have read [FAQ](https://yaqwsx.github.io/KiKit/latest/faq/)
- [X] I have searched existing issues (including closed ones)
- [X] I use KiKit at least version 1.6.0 (older ver…
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### Describe the bug
Presently if multiple pins converge on a target pin, and a user highlights a specific wire, that isn't the one that is disconnected from the target pin but instead seems to be …
Naros updated
1 month ago
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
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### Type of Controller
Xbox One,
### OS Version
catalina 10.15.7
### Driver Version
Version 0.16
### Connection Method
Wired
### Device Name and Info
>Device Name: Rock Candy Wired C…
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### Type of Controller
Xbox One
### OS Version
MacOS X Catalina 10.15.1
### Driver Version
Version 1.0.0-alpha.5
### Connection Method
Wired USB cable
### Device Name and Info
>Dev…
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Please consider adding a changelog file to follow the changes (potentially breaking changes)
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Look at the 2 main Vue form validation libraries and see if using one of these would help.
Figure out how to wire in our existing validators to it, if so.
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### Describe the bug
A simple query with a single entity, takes 2 seconds, while a more complex one with multiple queries or using an "in group" takes up to 10 seconds and causing connectivity issues…