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Hi @PaulSchweizer !
This is an awesome project which we're still using heavily at Framestore IA, so thanks for that. :)
Today I was letting my imagination run wild and I started to think.. what if y…
vvzen updated
4 years ago
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I'm working on a redux project which supports adding canvas elements using paper.js . I'm new to redux and to get some experiences I've looked at some tutorials and examples. But I'm wondering how I c…
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I've been following the library for some time, and have started a spare-time project based on it. I've been eagerly interested in the functionality to expand strokes into paths, particularly for bezie…
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This issue is meant to be a catch-all for interesting projects that would be fun/interesting to have as a mode to drive RoboPaint. I see these kinds of things all the time but have no centralized loca…
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Here we can collect papers, posts, web pages that discuss the concept of _software art_
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As originally outlined [here](https://github.com/paperjs/paper.js/issues/1263#issuecomment-282553849):
We are currently facing a problem in `resolveCrossings()` when resolving more complex cases wi…
lehni updated
2 years ago
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The legacy boolean operations were unstable, and are no longer compatible with the migration of vector data to nodes (#1065) so they had to be removed. But they're very important in the artist's workf…
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Originally reported on Google Code with ID 702
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There is growing list of third-party tools for drawing UML diagrams.
Generating approproate Javascript versions using some of these tools would b…
Nava2 updated
6 years ago
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The `smooth()` method works extremely well in most situations, but when two segments are closer than the hardcoded threshold, path lines start shooting all over the place.
It would be wonderful if `s…
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Calling `event.stopPropagation()` does not stop an event propagating to the view.
``` js
item.on('mousedown', function(event) {
event.stopPropagation();
console.log('item');
});
view.on('mous…