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https://aotu.io/notes/2018/01/28/galaxian/index.html
使用 Phaser 游戏引擎开发,主要介绍游戏引擎的功能及游戏逻辑
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Still contains old variables and functions, todos etc. and a WIP resizer
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We can improve performance by "baking" tight attire, so that a bird + tight attire are conceptually a single sprite instead of multiple sprites.
Could also imagine a "low performance" mode that get…
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The task is to well-architect the part of the game as it relates to orchestrating scenes of a VN, by focusing on creating a VnScene class.
Class Design:
1. The `VnScene` class may have a constru…
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## The dependency [i18next](https://github.com/i18next/i18next) was updated from `15.1.2` to `15.1.3`.
🚨 [View failing branch](https://github.com/koreezgames/phaser3-i18n-plugin/compare/master...kor…
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I downloaded the example code from this repository and tried it with different versions of phaser 3. And it seems that it's not working with the version 3.17.0 as you can see on [this gif](https://www…
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I just did this:
```
$ git clone https://github.com/samid737/phaser3-plugin-pathbuilder.git
$ cd phaser3-plugin-pathbuilder
$ npm i
```
In addition to a raft of deprecation warnings, the ins…
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I'm trying to set up a basic Phaser CE project with the arcade-slopes plugin. I have a Phaser 3 project where I'm handling sloped platforms with MatterJS, but Arcade has some methods that would be ver…
SHG42 updated
4 years ago
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什么时候支持pixijs的v5版本
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## The dependency [i18next-xhr-backend](https://github.com/i18next/i18next-xhr-backend) was updated from `2.0.0` to `2.0.1`.
🚨 [View failing branch](https://github.com/koreezgames/phaser3-i18n-plugi…