issues
search
hexus
/
phaser-arcade-slopes
:triangular_ruler: A Phaser CE plugin that brings sloped tile collision handling to the Arcade Physics engine
MIT License
127
stars
16
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fixed overzealous ignorance of collision normals for less common tile configurations
#56
hexus
closed
3 years ago
1
Sprite jitters/bounces at some tile junctions
#55
SHG42
closed
3 years ago
14
Errors: "Unresolved slope type 'r' / Slope type r not defined", "tilemapLayer.getTileOffsetX is not a function"
#54
SHG42
opened
4 years ago
4
Phaser 3
#53
Maeggi
opened
6 years ago
14
Curved slopes
#52
colinvella
opened
7 years ago
4
Question: How to prevent slipping or sliding on slopes
#51
colinvella
closed
7 years ago
1
Using Slopes in Typescript
#50
colinvella
closed
7 years ago
20
Full-block tile in arcadeslopes not registering for collision
#49
therladbsgh
closed
7 years ago
4
Ignormals
#48
hexus
closed
7 years ago
0
Update npm package
#47
Majirefy
closed
7 years ago
10
Drop Bower
#46
hexus
closed
7 years ago
1
Automatically set colliding tiles for Tilemaps
#45
hexus
opened
7 years ago
0
Update README.md
#44
dave-kennedy
closed
7 years ago
1
Bodies not colliding
#43
dave-kennedy
closed
7 years ago
2
Object pooling for calculations
#42
hexus
closed
7 years ago
1
AMD/UMD
#41
hexus
opened
7 years ago
2
Prevent internal edge collisions without heuristics
#40
hexus
closed
7 years ago
4
Square heuristics (#38)
#39
hexus
closed
7 years ago
1
Fix skipped collisions between tiles
#38
hexus
closed
7 years ago
3
Ninja physics mapping for 64px+
#37
hexus
closed
7 years ago
1
Improve tunnelling
#36
hexus
closed
7 years ago
12
Fix the wasTouching flags
#35
hexus
closed
7 years ago
1
Remove the snap feature
#34
hexus
closed
7 years ago
1
Automatically update sprite body polygons
#33
hexus
opened
7 years ago
0
New demo UI
#32
hexus
closed
7 years ago
1
Update Typescript definitions to match version 0.2
#31
IkonOne
closed
7 years ago
1
Update typescript definitions for 0.2.0
#30
hexus
closed
7 years ago
3
Arcade Slopes tilesets
#29
hexus
closed
7 years ago
1
check collideDown, collideUp, collideLeft, and collideRight in SatSolver
#28
kevin-chau
closed
7 years ago
2
Tile collision direction flags
#27
kevin-chau
closed
7 years ago
6
Offset tilemap layer support
#26
hexus
closed
7 years ago
1
Wiki for tile slope types
#25
hexus
opened
8 years ago
0
SAT is not defined
#24
richardhealy
closed
8 years ago
4
Tiles disappear visually after resizing window
#23
iCodeForBananas
closed
8 years ago
2
Sprites flying out a certain distance and then falling
#22
iCodeForBananas
closed
8 years ago
2
Snaps to square even when snap is set to 0
#21
iCodeForBananas
closed
7 years ago
12
Jump when in air and pressing left or right next to the wall (FULL)
#20
cmboros
closed
8 years ago
4
Added missing touching flags.
#19
IkonOne
closed
8 years ago
3
Flag internal polygon edges
#18
hexus
closed
8 years ago
1
Initial circular physics body support
#17
hexus
closed
8 years ago
1
Various fixes for the Typescript Definitions.
#16
IkonOne
closed
8 years ago
1
Typedef Fixes
#15
IkonOne
closed
8 years ago
6
False Collisions
#14
IkonOne
closed
8 years ago
11
Body slopes variable.
#13
IkonOne
closed
8 years ago
3
Added typescript definitions
#12
IkonOne
closed
8 years ago
3
Circular physics body support
#11
hexus
closed
8 years ago
1
Anchor sprite bottom to slope
#10
yaegerbomb
closed
8 years ago
3
Mapping shortcuts
#9
hexus
closed
7 years ago
2
Player falling through tiles when moving quickly
#8
iCodeForBananas
closed
8 years ago
11
Overlap doesn't appear to account for empty space and overlaps them with ground
#7
iCodeForBananas
closed
8 years ago
13
Next