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We're evaluating using the AL plug, or a something derived from it, in our pipe and we're seeing some transforms being introduced on selection.
We're testing with Pixars kitchen set on this page: …
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### Checks
- [x] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [x] I am using either OPL [latest stable version](h…
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SLUS-21015 Dreamworks Madagascar
SLUS-20648 NBA Jam 2004
SLUS-21151 Disney-Pixar's Cars
SLUS-20649 Crash Bandicoot - Nitro Kart
SCUS-97419 Jampack Demo Disc Vol.12 [T-Rated]
SLUS-21497 Strawberry…
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Hello,
This Idea for character animation without rigging or bones. The idea created by pixar studios called character articulation through profile curves or Curvenent.
They have been released the…
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### Description of Issue
I’m attempting to build USD with Prman and it’s successfully building, but when I attempt to open usdviewer using Prman renderer it fails to connect. Viewing with GL works wi…
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### Checks
- [X] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [X] I am using either OPL [latest stable version](h…
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* 2\. Scene Management / Rendering Framework : To understand the design intent of the existing open source framework : Pixar Hydra / NVIDIA SceniX / NvPro-Pipeline / Sony Alembic. To design the framwo…
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Hello,
I'd like to bring to your attention the importance of **oneTBB** as a significant dependency within the broader context of the **Metaverse** project. The term "Metaverse", in this context, r…
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PR https://github.com/playcanvas/engine/pull/4638 implemented initial functionality of USDZ export, and these are additional bits that would improve it's quality:
- scene hierarchy. At the moment, …
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### Description of the new feature / enhancement
Add preview for 3D scene or model, example Pixar USD files
### Scenario when this would be used?
In Windows Explorer there is preview panel, click U…