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it works fine in the skeleton view. but the right virtual tracker moves when i moved my left feet.
i have enabled and disabled "lip" and my feet still reversed
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So we are trying to use the playspace mover with a wmr vr headset, which we don't know the button mappings for, does it actually even work?
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Using VRCPlayerApi.TeleportTo with AlignRoomWithSpawnPoint results in broken teleportation behavior. This has been broken since ClientSim's initial release.
Looking at the code, the handling of "f…
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Using index controllers and Beyond headset with Monado, xrgears displays properly as a test.
```
stuin> ../lovr-v0.17.1-x86_64.AppImage ./
LOG in xrCreateInstance: Instance created
createInfo->ap…
stuin updated
4 months ago
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On the new version of SteamVR when you try to use Playspace mover, there is a weird warping effect going on. This happens with motion smoothing enabled or disabled.
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Create scratch file containing only this:
```
> toWeighted nat
```
It crashes ucm:
```
.>
✅
~/playspace/udah/scratch.u changed.
Now evaluating any watch expressions (lines sta…
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Are there any plans to get stage tracking on the Pico Neo 3/4 to work?
It would be great to enable such functionality for people that use full body tracking as I do.
Full body tracking without stage…
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This is a fantastic add-on. Thanks for making it. It appears when I start up the play space has shifted to be outside of the chaperone area in the opposite direction I shifted it during an earlier s…
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Error Launching Holochain
This holochain version is not running: LaunchHolochainError(CouldNotConnectToConductor("Connection refused (os error 111)"))
**To Reproduce**
Steps to reproduce the beha…
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### What would this gadget do?
This gadget would create virtual representations of real furniture in your room.
The furniture that this gadget tracks would be split into two categories:
Static ob…