-
### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
We have been trying to play audio in background but nothing seems to work, we have the background modes setup and Uni…
-
Hi RenderHeads,
I've purchased the AVPro Ultra Edition to have support for the spatial audio, and it works as long as I strictly use Facebook Audio 360 with a mkv container.
However, it would be…
-
### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
We lad in our project many Videos via stream and cache them. But when we try to remove them from cache they are still…
-
Hello,
In your documentation, it is stated that:
''The video files must be using a MKV file container and audio must be using the Opus codec encoded with Facebook Audio 360 tools.''
https://w…
-
### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
Issue with opening Dolby Vision HDR videos. The video colours look washed out. I wanted to know if this is a known is…
-
**Describe the bug**
Trying to use DirectX 12 with Unity and I get this message:
[AVProMovieCapture] Limitations of Basic Edition reached:
• D3D12 is not supported, please switch to D3D11. Abortin…
-
### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
**Context:**
- We’re creating a Unity for Windows application where we have multiple videos playing at the same t…
-
We're currently recording webcam+microphone to a video file; but we'd also like to be able to output just the audio as a WAV.
What's the best way do that?
Thanks!
-
### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
When changing the video layout mapping for a dash video the 180 version seems to stretch to the full 360 sphere even …
-
### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
A clear and concise description of what the issue is.
not reproduce every time, but the frequency is very high
http…