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Currently setting initial conditions for deformable bodies is extremely tedious. One would have to manually extract the discrete state index for the body of interest via `DeformableModel::discrete_sta…
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```
1. Turn off Disable Collisions Between Constrainted Bodies
2. Create two rigid bodies
3. Create any constraints between these two rigid bodies
4. start sim, there is collision between two bodies
5…
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```
What steps will reproduce the problem?
1. Create a cube.
2. Enable the plugin.
3. Create rigid body.
What is the expected output? What do you see instead?
Expected result is a rigid body. Result …
-
```
1. Turn off Disable Collisions Between Constrainted Bodies
2. Create two rigid bodies
3. Create any constraints between these two rigid bodies
4. start sim, there is collision between two bodies
5…
-
```
1. Turn off Disable Collisions Between Constrainted Bodies
2. Create two rigid bodies
3. Create any constraints between these two rigid bodies
4. start sim, there is collision between two bodies
5…
-
```
What steps will reproduce the problem?
1. Create a cube.
2. Enable the plugin.
3. Create rigid body.
What is the expected output? What do you see instead?
Expected result is a rigid body. Result …
-
```
What steps will reproduce the problem?
1. Create a cube.
2. Enable the plugin.
3. Create rigid body.
What is the expected output? What do you see instead?
Expected result is a rigid body. Result …
-
```
1. Turn off Disable Collisions Between Constrainted Bodies
2. Create two rigid bodies
3. Create any constraints between these two rigid bodies
4. start sim, there is collision between two bodies
5…
-
Would it be possible to handle deformable FEM solfec bodies at the boundary of the solfec/parmec region of a hybrid model? It may be beneficial for the solfec bodies to be able to deform locally durin…
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```
What steps will reproduce the problem?
1. Create a cube.
2. Enable the plugin.
3. Create rigid body.
What is the expected output? What do you see instead?
Expected result is a rigid body. Result …