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I'd love support for ScummVM (https://www.scummvm.org/) if that's possible as well as touch controls to emulate using a mouse on mobile devices.
Thanks!
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**Coach assistant:** @probeadd
**Sanity checks:**
* [x] GitHub profile photo + detailed profile description
**Organizations:**
1. Godot
2. ScummVM
3.
**Ideas:**
| Organization | …
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I know this implementation of the experimental game engine is still a work in progress, but I'm wondering if it does make sense to try to re-use the SCUMMVM implementation of common point-and-click ga…
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Version: 0.70b
Reproduction:
Some games load properly, some don't. Not sure the pattern but here are two that were not working for me:
- Zak McKracken and the Alien Mindbenders (zak-fm)
- Br…
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Tested the latest version from: http://www.happydaze.se/scummvm-lite-atari/
F5 key opens options menu only in `monkey1.prg` and `samnmax.prg`, not in `tentacle.prg` or `atlantis.prg`.
In `atlant…
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Is this something we want?
https://github.com/scummvm/scummvm/commit/54583f98effa15416c4725f7bae37f054e772f5c
They are changing the way images scale adding a ¿parameter? ¿building option?
I don't…
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As we discussed in Discord, running a game with ScummVM 2.1 installed errors with the following:
```scummvm: /home/arch/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_64/libcurl.so.4: versi…
ghost updated
3 years ago
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yeah, one day
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In such kind of scenario, things fail to run
* Something is using its own version of SDL and uses OpenGL
* MangoHUD is LD preloaded
* SDL is explicitly dynamically overriden, for example with:
`…