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When discussing about the implication of using URLs to register module hooks (so if SEA uses it to override module loading to point loads to within the binary, the SEA need a way to override default m…
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The NeuralGCM paper contains some analytics that depend on the surface information. For example, the precipitable water calculation involves a vertical integral that needs surface pressure. The tracki…
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@victor-malagon @AlexReedy is this module misnamed? It looks like perhaps it also does the regional dynamic sea level calculation, which means it should be named sterodynamics and not thermalexpansion…
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### Topic
tools to assist in developing end user impact stories
### Ultimate Goal
develop fact sheets that can be distributed to federal end-users of SNWG-supported solutions to assist in requestin…
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This is a HUGE ask and we don't need to do this now, but this is more aspirational for the future!
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Since there is no information provided whether this repository accepts pull requests (no README, or Code of conduct or Contributing available), I use this issue to hopefully get an answer...
I use …
hgy59 updated
1 month ago
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when running
```
https://github.com/aodn/aodn_cloud_optimised/blob/main/aodn_cloud_optimised/bin/model_sea_level_anomaly_gridded_realtime.py
```
Issue processing all NetCDF before 2021. To inve…
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Hello! This mod works great for void worlds, but unwanted structures still form on water worlds. Would there be a way to prevent structures like Villages and Outposts from spawning at sea level? I not…
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Steps to reproduce:
* ```bother --scale-data 0.5 --bounds 38.05 39.33 48.00 51.00 test.png --raise-undersea```
* Scale the map and open in OpenTTD
As one might notice, passing ```--raise-undersea…
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### Describe the bug
Hi, according to some people when you have your altitude source set to GPS_ONLY, it should display your above sea level gps altitude and not above the take off point.
Well for…