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### Context
#13 Will add support for front facing sprites, switching to them by default. The code for top-down controls is still in place. Add a setting in the module config to switch between them.…
kxcrl updated
10 months ago
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Maybe this isn't supported yet, but when I try to set a guideline in Visual Studio 17.1.0 Preview 1.0, I get:
> The 'EditorGuidelinesPackage' package did not load correctly.
>
> The problem may …
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We tend to deal with issues through our Slack channels at http://zimjs.com/slack. You are welcome to join! If you use ZIM, then you should join. The updates on these issues can be found here http:/…
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### Describe the project you are working on
A project that requires the use of angle_to_point on the forward axis
### Describe the problem or limitation you are having in your project
I'm mak…
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### The bug
Using Immich v1.79.1, I am observing the following issues:
1. Extremely long load times when viewing the main timeline view
2. A lot of stuttering/lag when scrolling vertically thro…
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In some games I get horrendous "stuttering" -- like it's replaying old frames. This can range from blurriness to jitter to being entirely unplayable. Cities: Skylines II is horrifically stuttering 100…
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Upgraded from v0.17.1 to latest to hopefully see some performance upgrades. Verified performance is pretty much the same but there is a nasty bug introduced if you have Engine `enableSleeping` true. B…
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### Описание
Currently the ship selection screen is aligned vertically, where after a ship description you have a "CHOOSE SHIP" button
This alignment not only creates confusion as to which ship is…
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i wasn't sure at all if it was possible to suggest stuf here but i saw a few quality of life suggestions and i guess they are possible.
this is a bunch of text but the titles and first sentence are…