-
How can you play multiple 2 hour long sound files with pygame?
**To Do to Close**
- [ ] Find a two hour long sound file for testing purposes.
- [ ] Confirm it doesn't work with current methods …
-
Some Android devices had issues with the sound files created through the app. They were heavily distorted and not usable.
-
While reviewing the fedora package, the automated tool detected:
laby.x86_64: E: zero-length /usr/share/laby/sound/carry-exit.wav
laby.x86_64: E: zero-length /usr/share/laby/sound/drop-no-space.wa…
-
Be able to use @ to tag a sound file. This will generate a link to the sound file. This way discussion won't get cluttered with comments for a specific file. This can be now made directly on the file.…
-
Currently, sounds are specified via `sound_event`, however, most if not all of the time it only contains `path` containing the sound file of the same name.
When the game plays a sound event that i…
-
### Is there an existing issue for this problem?
- [X] I have searched the existing issues
### What part of EdgeTX is the focus of this bug?
Transmitter firmware
### Current Behavior
I have quite…
-
#### Issue details
When playing music and sounds, sound is routed to surround Rear Left and Rear Right.
Every other program route stereo to Front Left / Front Right, so that's what is expected.…
-
```
Sound SOUND;
int id = rresGetResourceId(ASSETS_DIR , filename);
if(id)
{
printf("~Loaded sound from rres~\n");
rresResourceChunk chunk = rresLoadResourceChunk( "resources/DATA.rr…
-
Hi,
Firstly thank you for your efforts to create this plugin.
Can you add support for audio files, or animation with audio files ?
-
### Issue Type
Other (please describe below)
### Issue Description
We need the SAM sounding and NN weights to be available at runtime.
Where should these be stored?
In the tag branch? Which direc…