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jakubg1
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OpenSMCE
Game engine which allows creating a broad range of marble popper games.
MIT License
14
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11
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LDoc: Add inline definitions in schemas
#135
jakubg1
opened
4 days ago
0
LDoc: Allow additional fields in enum objects
#134
jakubg1
opened
5 days ago
1
Path Entities' sounds do not follow the game volume
#133
jakubg1
closed
1 week ago
1
Simplify level sets and definitions
#132
jakubg1
opened
1 month ago
0
Game crashes if a scarab and a few spheres merge past the path exit point
#131
jakubg1
closed
3 months ago
1
Make a sphere groups and launcher color constant in certain maps
#130
TRRESTGHGYTCFTGBCXSZD
opened
4 months ago
2
LDoc: Allow multiple regex definitions in a regex-keyed object
#129
jakubg1
opened
5 months ago
0
New spheres enter the level if the board is cleared and all objectives completed at the same time
#128
jakubg1
closed
6 months ago
1
The sphere stays in the shooter when its instant deployment finishes the level
#127
jakubg1
closed
2 weeks ago
1
The game softlocks when the player quits the game when the level is complete
#126
jakubg1
closed
1 month ago
1
Fix certain level sequence issues
#125
jakubg1
opened
6 months ago
1
Add expression type support
#124
jakubg1
opened
6 months ago
2
Allow inline color palette definitions
#123
jakubg1
opened
10 months ago
0
Create builtin fonts once
#122
jakubg1
closed
6 months ago
2
Add a better option for removing spheres in a group
#121
jakubg1
opened
1 year ago
0
Level states
#120
jakubg1
closed
6 months ago
3
The end of OpenSMCE
#118
jakubg1
closed
1 year ago
1
Make defining sound_event json files optional
#117
bchantech
opened
1 year ago
4
Make whether the level should wait for shot spheres to be failed configurable
#116
jakubg1
opened
1 year ago
0
Rewrite the renderer
#115
jakubg1
opened
1 year ago
2
Make sphere shadow sprites optional
#114
jakubg1
opened
1 year ago
0
WidgetSpriteButton click behavior
#113
bchantech
closed
1 year ago
0
Finish game documentation
#112
jakubg1
opened
1 year ago
0
Differentiate between trying to get an unknown resource and a resource which failed to load
#111
jakubg1
closed
10 months ago
1
Localize collectible behavior
#110
jakubg1
closed
1 year ago
1
Crash when not including colorsRemoveIfNonexistent in color generator
#109
bchantech
closed
1 year ago
1
Rearrange drawing system in order to eliminate anti-aliasing glitches
#108
jakubg1
closed
10 months ago
1
Add path introduction
#107
jakubg1
closed
1 year ago
1
Spheres: Split magnetization tables and match tables
#106
jakubg1
opened
1 year ago
0
Add lives system config
#105
jakubg1
closed
1 week ago
1
Add rolling sound effects
#104
jakubg1
closed
11 months ago
1
Unify the way resources are referred
#103
jakubg1
closed
6 months ago
3
Add a commandline switch to instantly load a particular game
#102
jakubg1
closed
6 months ago
1
Use setfenv in UI scripts
#101
jakubg1
opened
1 year ago
0
Crash on save engine settings
#100
bchantech
closed
1 year ago
1
Engine settings not reverted when cancelling
#99
jakubg1
opened
1 year ago
0
Make shooter shadow sprites optional
#98
jakubg1
closed
6 months ago
2
Implement replays
#97
jakubg1
opened
1 year ago
0
Custom game resolutions scale back to 800x600 on resize
#96
ShamblesSM
closed
1 year ago
1
Enhanced sound effects
#95
jakubg1
closed
6 months ago
2
Implement UI2 widgets for progress bars and dummy levels
#94
ShamblesSM
closed
1 year ago
0
Clarify ResourceManager errors for startup crashes
#93
ShamblesSM
closed
5 months ago
1
Implement Blend Modes
#92
ShamblesSM
closed
5 months ago
1
Barebones UI2 SpriteButton
#91
ShamblesSM
closed
1 year ago
0
Crash Screen improvements
#90
jakubg1
opened
1 year ago
3
Implement autoloading of games
#89
ShamblesSM
closed
1 year ago
0
Change snake_case json keys to camelCase
#88
Makowo
closed
1 year ago
1
Fix stereo sounds crashing the game even if 3d sound is turned off
#87
ShamblesSM
closed
1 year ago
1
Merge dev-beta5 to master
#86
jakubg1
closed
1 year ago
0
RuntimeManager needs to know if the file is indeed corrupted
#85
jakubg1
opened
1 year ago
0
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