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Hi,
Can you please add your def to https://github.com/borisyankov/DefinitelyTyped ?
I am using your def together with my pixi def in DefinitelyTyped ( I will update it to 2.0 soon ).
Thx for your t…
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This is something that would be extremely valuable for gamedev. Cutout animation exported as json data provides huge optimizations as well as ability to make it more interactive.
This feature has two…
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I can use the Spine API to find an attachment:
```js
const laser = this.hoodie.skeleton.findSlot("justify-laser").getAttachment('justify-laser')
```
But can't seem to affect any changes to it.…
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Right now the open source community is looking for an open standard json file format that stores animation data in the form of keyframes.
We have an addon for blender that does that already:
https://…
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Performance Improvement:
Currently only the main thread is used for all computation tasks.
Parallelization / Unity Job System / Entity Component System / DOTS / Burst Compiler could be utilized to…
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I'd like to filter by the animation name, but I can't since when "end" event comes, there's no value for animation property.
**Steps to reproduce:**
1. Create new Spine
2. Attach eventlistener…
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Are there any plans to support Babylon JS?
Thanks
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Hi was wonder if it is possible to combine skins? (as described on this page of the Spine 2d manual)
I think the answer is no but thought I'd just check in case I've missed something.
Thanks
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Is Spine mesh/freeform transform supported?
In our tests empty space is rendered instead of transformed parts.
cocos2d-html5 v3.7.1
Spine 2.1.27
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