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Its become clear that we need to be able to select sets of complementary city models based on the local environment. For example, we don't want open-air stations on a planet with a hostile atmosphere …
robn updated
13 years ago
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Ie, rockets from an ornithopter are fired 'from above' and should go 'down'. The illusion of height can be given by adding a shadow (which is always the 'real' position) and drawing the rocket 'above'…
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Recently it was discovered that openapi automatically generated by Starport is not 100% correct, see #264. It would be great to have integration tests making sure that openapi is valid.
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https://github.com/OpenRA/OpenRAWeb/blob/master/content/images/screenshots/cnc-squad.png
Shows an airstrike with just 1 plane.
https://github.com/OpenRA/OpenRAWeb/blob/master/content/images/screen…
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if you have classic queue enabled a number of buildings from various factions cause the game to crash, the empire starport, the advance-wars port, warzone 2100's vtol factory, and probably more that I…
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As suggested in https://github.com/tendermint/starport/pull/1137#pullrequestreview-662014633 we should be able to generate types without tests.
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There is something strange going on with ships set to dock (ship:AIDockWith(starport)). The AI triggers the event "onAICompleted", but flight status of the ship is stuck in "DOCKING". Either the docki…
ghost updated
9 months ago
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to prevent from blocking your own production when building your base
![entrances](https://cloud.githubusercontent.com/assets/9139965/24309606/c1871374-10cc-11e7-8ff0-7eb97bbdaf89.png)
- [ ] WOR …
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* Requisitions:
* temp bridges
* seige drills
* breakthrough
*
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The following upgrades are missing from the ABILITY_ID type enums:
Factory Tech Lab:
RESEARCH_RAPIDFIRELAUNCHERS (ID: 768)
RESEARCH_SMARTSERVOS (ID: 766)
Starport Tech Lab:
RESEARCH_ENHAN…