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stefanhendriks
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Dune-II---The-Maker
A remake of the classic Dune 2 - The Building of a Dynasty (by Westwood Studios) with several enhancements. Like: higher screenresolutions, zooming, multiselect, skirmish play, etc.
https://www.dune2themaker.com
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Upgrade to GCC14
#593
stefanhendriks
opened
2 weeks ago
0
Air units should no longer damage self or friendly units
#592
stefanhendriks
closed
2 weeks ago
2
[PATCH ENHANCEMENT] Control midi volume in game by keyboard keys
#591
cm8
opened
11 months ago
1
[PATCH] Fix sticky mouse state after special launched
#590
cm8
opened
11 months ago
1
Do not damage same-team air units
#588
stefanhendriks
closed
1 year ago
0
Multiplayer: ACCESS VIOLATION
#587
LordPunska
closed
6 months ago
1
Dynamic spice hotspots when overall amount spice on map is getting low
#586
dpiller
opened
1 year ago
2
Screen should shake less when zoomed out and shake more when zoomed in
#585
stefanhendriks
closed
1 year ago
0
Refactor Carry-all logic so that "bringing new unit" and "transferring existing unit" is the same
#584
stefanhendriks
opened
1 year ago
0
When a refinery is destroyed with the last harvester it won't send a new harvester when other refineries still exist
#583
stefanhendriks
closed
1 year ago
1
When carry-all is destroyed with the last harvester, it won't trigger a new reinforcement
#582
stefanhendriks
closed
1 year ago
2
(Variable) costs to show in starport
#581
dpiller
opened
1 year ago
2
Force move is not working
#578
dpiller
opened
1 year ago
4
Compiles on Linux but not fully functional?
#577
bhenstra
opened
2 years ago
3
Add way to force a unit to leave repair facility
#576
dpiller
closed
1 year ago
2
Improvement data loading
#575
Mira-Chronos
opened
2 years ago
0
Bug
#574
Mira-Chronos
opened
2 years ago
0
FMT version 9.0.0 integration
#573
Mira-Chronos
opened
2 years ago
0
Improvement bullet loading
#572
Mira-Chronos
opened
2 years ago
1
Read glxaudio file on ini
#571
Mira-Chronos
closed
2 years ago
0
Screen shakes in non-combat state(s)
#570
itwhite81
closed
1 year ago
1
One harvester left
#569
itwhite81
closed
1 year ago
3
Harvester was Hollow?
#568
itwhite81
opened
2 years ago
1
Does not compile with CLang 12
#567
TCH68k
opened
2 years ago
0
Share vision with allies
#566
Bultro
opened
2 years ago
1
Harvesters should automatically return to the same area where they harvested before
#565
Bultro
opened
2 years ago
1
Add LICENSE
#564
cxong
opened
2 years ago
1
Start Credits disappear after first harvest
#563
itwhite81
opened
2 years ago
1
Infantry rush - Harvesters
#562
itwhite81
opened
2 years ago
1
Opponent didn't build concrete
#561
itwhite81
opened
2 years ago
0
Harvester Squished troopers producing sand.
#560
itwhite81
opened
2 years ago
2
Build off enemy structures
#559
itwhite81
opened
2 years ago
1
Completely broken
#558
VictorZakharov
opened
2 years ago
7
Rocket Turrets
#557
itwhite81
opened
2 years ago
1
Ornithopter appear to have high value targets, or none.
#556
itwhite81
opened
2 years ago
1
Shai-Hulud stuck outside map
#555
itwhite81
opened
2 years ago
1
Lost Construction yard
#554
itwhite81
opened
2 years ago
2
Fremen destroyed me!
#553
itwhite81
opened
2 years ago
2
[WIP] Astar pathfinding
#552
stefanhendriks
opened
2 years ago
0
Missing feature: Attack spice bloom
#551
BarabasGitHub
closed
1 year ago
3
Missing feature: Infantry spawns from destoyed buildings
#550
BarabasGitHub
closed
2 years ago
1
Add ability to "Force move"
#549
BarabasGitHub
opened
2 years ago
3
Move map camera even when mouse is not focussing on battlefield
#548
stefanhendriks
opened
2 years ago
0
Notifications at bottom left visible from previous game
#547
stefanhendriks
closed
2 years ago
0
Set Primary Building to dictate where units should come from
#546
stefanhendriks
opened
2 years ago
0
(Rocket) Turrets do not have slabs in Campaign missions for AI
#545
stefanhendriks
closed
2 years ago
0
0.7 feedback
#544
sardaukar
opened
2 years ago
11
Add triggers to d2tm maps to change map tiles
#543
stefanhendriks
opened
2 years ago
0
Mountain directly on sand
#542
stefanhendriks
opened
2 years ago
0
Ability to produce AI "profiles"?
#541
stefanhendriks
opened
2 years ago
0
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