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# Description
while writing out a large number of images, i find my process memory inflating. writing ~1000 rg32uint textures of sizes with between 512x512 and 2048x2048, i appear to leak around 10…
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(sorry if this doesn't comply with the usual formatting for posting issues on this page, pretty new to posting on github in general cuz i literally just made this acc)
This isn't inherently an issu…
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## Describe what you were doing
#### Swf file:
[Scratch.swf.zip](https://github.com/ruffle-rs/ruffle/files/14728691/Scratch.swf.zip)
#### Steps to reproduce the crash:
1) Load Scratch.swf
2) Sh…
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Hi there,
I note that a lot of 3D applications that are useful under GL4ES use S3 texture compression which is usually decompressed at runtime. Is it possible that GL4ES could have ETC (Ericcson Te…
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### Describe the bug
# Player Info
Allows script access: true
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "ANGLE (Intel, Intel(R) HD Graphics 630 (0x0000591B) Direct3D11 vs_5_0 ps_5_0, D3D11)"
…
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Only confirmed on Linux x86_64 SP. Have not noticed on other platforms, or MP.
When using `r_ext_compress_textures 1` (default) everything appears very pixelated as if playing with nearest filtering
…
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### Captchas
- [X] I have read the instructions.
- [X] I have searched existing issues and avoided creating duplicates.
- [X] I am not filing an enhancement request.
### What happened?
hi , i have …
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# Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/git/checkouts/rust-flash-lso-7db697fbf6bd96f3/98679aa/flash-lso/src/amf3/read.rs:435:14:
Unable to get Object
Error st…
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### Describe what you were doing
I set the SFX Volume and Music Volume to 0 since the audio was pure ear rape. (This did also happen when I closed the skin database after browsing for a while, and …
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### Describe the bug
Game: https://flashmuseum.org/attak/
# Player Info
Allows script access: true
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "Intel(R) HD Graphics"
Adapter Device Type:…