-
The Radial Gradient lacks the "focal" property, which is commonly utilized in vector formats. It's necessary to provide support for this property.
https://github.com/thorvg/thorvg/issues/1555
-
```svg
```
+ SVG default
![CSGCylinder3D_kr_opt](https://github.com/thorvg/thorvg/assets/4047289/acfaad71-16fa-419a-93a6-9712d917b9d8)
+ SVG `maskContentUnits="objectBoundi…
capnm updated
9 months ago
-
### Godot version
v4.1.beta2.official [a2575cba4]
### System information
Godot v4.1.beta2 - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce RTX 2070 (NVIDIA; 31.0.15.3179) - AMD Ryzen …
-
examples/AA_5.tvg:
![image](https://github.com/thorvg/thorvg/assets/3711518/2fede766-9eba-4393-b253-dafa7373481e)
Normal:
![image](https://github.com/thorvg/thorvg/assets/3711518/bca67fff-fc9f-4a…
-
There seems to be an issue with porting TVG Saver to Windows.
ThorVG Viewer Result:
[2192.svg in the example]
![image](https://user-images.githubusercontent.com/3711518/232975045-91c8bb0d-f561-…
-
### Godot version
4.0.beta16
### System information
Windows 10, Vulkan, NVIDIA GeForce GTX 1050
### Issue description
Importing SVG's from Kenney.NL fails with the following message:
`…
-
This SVG renders incorrectly:
```svg
```
It should render like this (works fine in browser, Ubuntu Image Viewer and in other tools like NanoSVG):
![thor-breaker](https://user-images.githubuserco…
-
I am thinking about a debugging software that could load file of formats supported by thorvg (mainly I mean tvg, svg and, if supported in future, json), display it and show list of elements. Allow hid…
-
building on windows fails, since by default thorvg is build as a shared_library and executable svg2tvg tries to link the static lib
-
the svg sample looks differently in some svg viewers.
it has to be checked (in svg specs) whether the result from tvg are the correct ones.
https://github.com/Samsung/thorvg/pull/1184#pullrequest…