-
```
What is the expected output? What do you see instead?
OSMtracker allows one to display OSM map under track. Tiles of this map are
stored in /sdcard/osmdroid/tiles/Mapnik directory.
I propose to …
-
In Test, Geometry for Sandcastle Resource is not displaying on the map. If the geometry doesn't display on the map it can't be selected for analysis of sites within or around its boundaries. Verified …
-
```
What is the expected output? What do you see instead?
OSMtracker allows one to display OSM map under track. Tiles of this map are
stored in /sdcard/osmdroid/tiles/Mapnik directory.
I propose to …
-
```
What is the expected output? What do you see instead?
OSMtracker allows one to display OSM map under track. Tiles of this map are
stored in /sdcard/osmdroid/tiles/Mapnik directory.
I propose to …
-
Im trying to render the full map for the server where im playing, it haves, it haves 6 mod maps and im running out of storage (1.8T).
what can i do to "compress" the output?
at this moment im ru…
-
```
What is the expected output? What do you see instead?
OSMtracker allows one to display OSM map under track. Tiles of this map are
stored in /sdcard/osmdroid/tiles/Mapnik directory.
I propose to …
-
```
Currently tiles are only cached in memory.
It would be nice to cache them on disk. One problem with this is that (due
to the nature of trying to capture a bitmap from a dynamic website) tiles
som…
-
I've used your excellent image to serve a map and I pregenerated all the tiles I needed to improve performance.
After a period of time it appears to have invalidated all of my tiles and the perform…
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The layer types `TileIndexTileLayer`and `TileIndexTileLayer` make use of font rendering to render text on to tiles. However, the text is rendered to tiles which get cached and takes up memory, also, t…
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Recently a tilecache has been added to Mapbox GL JS using Cache API (https://github.com/mapbox/mapbox-gl-js/pull/8363)
The size seems to be set at 50MB, but a larger cache would improve performance…