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If I choose to be a ttt2 character while my friend is playing a T7 character I noticed that p1/p2 detection will not work and do the opposite (sometimes).. I think it may be only with Ancient Ogre bec…
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Found:
When using these damage logs with TTT2, if there is any non-default Traitor or Innocent roles active in the round(Example: Executioner, Imposter, Glutton, Defective, etc) they will only displa…
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_[[Taken from Misc TTT tweaks and fixes]](https://steamcommunity.com/sharedfiles/filedetails/?id=2797209031)_
> Applies some velocity from the killing blow onto a player's ragdoll on death, so that…
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## Your version of TTT2
Workshop version v0.13.2b
## Describe the bug
Similar to #1292
After the round ended, multiple clients experienced a scoreboard that does not close. It does not al…
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In our code base we sometimes check if a player is alive: https://github.com/search?q=repo%3ATTT-2%2FTTT2%20%3AAlive()&type=code
However I'm not sure there is any scenario where a player isn't aliv…
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The lens can only be flipped up for a seconds. Im assuming it should stay up if you hold down left click?
Also the console prints this error
[[TTT2] Sniffer [ROLE]] gamemodes/terrortown/entities…
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Maybe some python files occur that happen.
All moves with properties and some broken hitbox location (specific moves like paul's hopkick)
and, import to T7, and show frame data in-game (tekken 7…
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This is an issue with multiple things that should be changed for fonts. This can happen over multiple PRs
- Switch from `Tahoma` to a different font that is distributed with TTT2. Currently `OpenSa…
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## Your version of TTT2 (mandatory)
Leave one of the following:
- Latest GitHub version
## Describe the bug (mandatory)
There are many situations in which `+voicerecord` gets stuck open:
…
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## Your version of TTT2 (mandatory)
v0.13.0b (both workshop and git)
## Describe the bug (mandatory)
Client:
```
] lua_run_cl PrintTable(LocalPlayer():GetInventory())
{
[1] = {
…