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**Bug Description:**
When committing changes on macOS (Darwin), certain tests fail due to Darwin not being recognized as a supported platform. Specifically, the `ImageTag` tests return errors, indi…
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I keep getting these errors within the console after using the mass texture importer function:
ArgumentNullException: Value cannot be null.
Parameter name: unityObject
VRC.Udon.Serialization.Odin…
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### Describe the Issue
Unity VS Code integration obscures control over the command line launch arguments in Unity AND it doesn't handle workspaces properly. Instead, its opens the Unity project so…
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Hello,
I am getting this error out of the box:
```
Calls to "AssetDatabase.SaveAssets" are restricted during asset importing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.AutoLOD…
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BestHTTP version: 3.0.11
Unity 2022.3.51f1
Platform: Android
1. HTTPUpdateDelegator.UnityApplication_WantsToQuit() is called in HTTPUpdateDelegator.OnDisable(). However the GameObject instance is…
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## error log | 日志或报错信息
Building Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output:
[parse exception: attempted pop from empty stack / beyond block start boundary at 21…
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Hello,
Having the gltfast package in a project seems to prevent building to visionOS.
For example using the visionOS template described in the [documentation](https://docs.unity3d.com/Packages/c…
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As brought up by @EliasVal:
> Why are Unity versions that have reached EOL are still having tests ran with? 2018.x, 2019.x and 2020.x have reached their EOL's a long while back and I think that sup…
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Any time the Unity editor enters play mode after the initial run, an error message appears.
```
NullReferenceException: Object reference not set to an instance of an object
Unity.Collections.Unsafe…
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I have a Unity project with the URDF-Importer plugin (v0.5.2), and I need to get the name of the joints from code like this:
`string joint_name = articulationBody.gameObject.GetComponent().jointNa…