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When following these instructions:
`cd ~/UNav-Sim/Unreal/Environments/Blocks`
right-click on Blocks.uproject, select `Unreal Engine Generate Project Files`
I get the following error:
```
Disc…
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重新用git和git lfs下载工程,编译倒是没有提示错误了,但是display模块提示cook failed
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Hi!
After the introduction of plugins in the new project, packaging will prompt the following error.
LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
LogTurnkeySupport: Project re…
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Hi, I'm having an issue with packaging unreal engine 5 project any solutions please ?
UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6…
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When trying to make the packaging of the project in UE 5.4, I get an error when cooking the material that prevents me from continuing the process.
UATHelper: Packaging (Android (ASTC)): LogInit: Di…
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Hello,
I am developing an application for the Oculus Quest 2 using Unreal Engine, and I have encountered a problem when trying to configure the Stereo Layer with supports depth set to true and no alp…
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# Crash when package with branch dev-ue5 on Ubuntu22.04
Thanks the community for the contribution of Carla with UE5.
We follow the instruction: https://github.com/carla-simulator/carla/blob/ue5-de…
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#### Overview
- I am interested in integrating the NVIDIA ISAAC ROS's [isaac_ros_visual_slam](https://github.com/NVIDIA-ISAAC-ROS/isaac_ros_visual_slam) component into the rclUE package, which conn…
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## Question
### What's your question?
I followed the instruction here:https://microsoft.github.io/AirSim/unreal_blocks/, however, the UE4 cannot open the default Blocks environment in th…
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Sorry for using English, I can't write in Japanese well.
I am unable to load a mesh using the Unreal SDK. I have tried both local import and server import and they both cause the editor to crash.
…