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**Describe the bug**
Exiting the GameLauncher for example via pressing *Esc* and clicking *Quit* in the menu causes an assert to be printed to the Terminal it was launched from:
File:
```
/data/…
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**Describe the bug**
The Culling Debug Window does not show any statistics no matter what options are enabled, which sample is loaded and where the camera points.
Please note that the issue occurs…
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I find that in your implementation parameter lamada_t is fixed.But in the papaer MeshFlow: Minimum Latency Online Video Stabilization, lamada_t is an adaptive parameter. Why?
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### Is there an existing feature request for this?
- [X] I have searched the existing requests
### Description
This is mostly feature request to add more details (if there are known) about su…
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**Describe the bug**
Multiple Entities containing the Global Skylight component can be present in the Editor. After deleting one of them, the modification of the remaining components have no longer a…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Have you tried the latest build?
- [X] I have tried the latest build
### Do you have latest GPU drivers insta…
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file_name =(sys.argv[1])
IndexError: list index out of range
How to solve this Index error .Sir
_Originally posted by @LeoSeinThanKyaw in https://github.com/sudheerachary/Mesh-Flow-Video-Stabiliz…
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Dear Annbless
Thanks for your great work for video stabilization! The result is amazing!
Could you release the training code for this project?
Thank you for an early answer!
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**Describe the bug**
Bloom postfx component has a harsh cutoff
**Assets required**
- Editor.exe built and running
**Steps to reproduce**
1. Steps to reproduce the behavior:
2. Create a ne…
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@Hangz-nju-cuhk Hi, This work is amazing and I run the code. But I have two questions:
1. could you release the train code? and How can we prepare our train data? Could you describe these steps in …