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**Title**:
Spread the Control Plane and Worker nodes across multiple Windows Failover Clusters
**Description**:
This Feature Request is being written to begin a discussion about how to achieve k8…
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Hi all, project user coming out of the woodwork here.
Over the last few days, I have recruited a friend to test various features in emulated Pokémon games (specifically Gen IV). We are testing with i…
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The bug can be replicated as follows:
1. Perform a ground state and real time evolution, with more than 1 time step in real time evolution. Retrieve the wfc_ev_0 and wfc_evi_0 wavefunctions and creat…
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Error output:
WFC ERROR: Cannot find path for texture: C:\Users\joshu\Desktop\rts_project\textures\temp_sprite.png
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Not sure whether we actually want this but since I [found](https://bbs.kanxue.com/thread-275097.htm) this Frida function to set the airplane mode on Android, I wanted to document it:
```js
functio…
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```
Hello,
I am attempt to use the ProtoEndpointBehavior to replace the DataContract
serializer on a large project using WCF services.
e.g. client.Endpoint.Behaviors.Add(new ProtoEndpointBehavior(…
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I have been experiencing problems with connecting to a second MelonDS instance in Pokémon Black (1). I decided to change to a different firmware binary and now when I try to search for an access point…
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This is for the BizHawk melonDS core. Is there any chance the emulated WFC connection can be ported over?
I'm in a situation where I use BizHawk's melonDS core to run lua scripts, then switch back to…
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```
Hello,
I am attempt to use the ProtoEndpointBehavior to replace the DataContract
serializer on a large project using WCF services.
e.g. client.Endpoint.Behaviors.Add(new ProtoEndpointBehavior(…
-
```
Hello,
I am attempt to use the ProtoEndpointBehavior to replace the DataContract
serializer on a large project using WCF services.
e.g. client.Endpoint.Behaviors.Add(new ProtoEndpointBehavior(…