-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…
-
@simonegli @guiguru @cvanderkamp
- [x] check all paddings, margins, strokeweights
- [x] use the UI font
- [x] implement pattern
- [x] implement buttons, check hover, push states with @guiguru
- [x] …
-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…
-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…
-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…
-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…
-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…
-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…
-
**Originally by @Artur-**
---
From https://github.com/vaadin/cdi/issues/8
In our "one page app" using vaadin-cdi-integration, users only ever use one "ShellUi" UI class and switch between high leve…
-
```
It would be really nice to have some skill system implemented for the players
to gain advanced features. Every third level or so the player should be able to
choose a new skill. Some skills shou…