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**Godot version:**
V3.2.2.stable.official (opened via steam)
**OS/device including version:**
GLES2. Have tried this on GLES3, too.
**Issue description:**
When I played my project t…
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Whenever I input path to the video it gets an invalid literal error.
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### Hyprland Version
Hyprland, built from branch main at commit 1b99a69dc11c3c8266559c3c20b2f4dac6621dcc dirty ([gha] Nix: update wlroots).
### Bug or Regression?
Bug
### Description
Wh…
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Hi. My english isn't really good, so sorry for this.
MacBook Pro 15" Late 2013, dual GPU
IINA 1.0.7-beta2 Build 116
macOS Mojave 10.14.6
When I active picture-in-picture (from toolbar) with a …
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**Describe the bug**
After loading an actor with any two motion sets in the Animation Editor tool and clicking on any bone node in the Skeleton Outliner window causes flickering of the Editor window.…
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I've tried adjusting the resolution via the fields in the runSettings_Animation.txt file, but even going down to 64x64 doesn't resolve the error. Most of the Google search results pertain to pytorch t…
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
No
### System Info and Version
System/Version info
Hyprland, built from branch main…
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As a follow-up to #398, we should have swiping to get from one screenshot to the next.
Previously, I had a commit with that, but reverted it, as it didn't have animation.
A better approach might…
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```
What steps will reproduce the problem?
git clone https://github.com/andnexus/android-testing
1. Run emulator without gpu on and turn off animation
2. Replace line 41 in
master/app/src/androidTe…
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```
What steps will reproduce the problem?
git clone https://github.com/andnexus/android-testing
1. Run emulator without gpu on and turn off animation
2. Replace line 41 in
master/app/src/androidTe…