-
First of all, I really enjoyed this framework! During shelter in place for covid this gives me a lot of joy to build games for friends to play!
I'm trying to build a simple sushi go game. The basic…
-
### Description
I have 2 tax categories. One category with rates applied on Order total taxable, the other category with only one rate (not even sure I need to have the rate) to make it to 0%/no tax…
-
following a discussion on gitter:
We should extract transport selection logic from raw _ClientImpl. instead it should just receive `transportFactory` (or a more abstract `masterFactory`) as a param…
-
1. There might be a good reason for this which is beyond me.
2. Yes, it's a breaking change!
But still...
---
From the docs:
```
import { Client } from 'boardgame.io/react';
import { Game }…
-
please update.
-
```
(node:21128) UnhandledPromiseRejectionWarning: TypeError: Cannot read property 'forEach' of undefined
at Object.sendAll (/home/dzik/Projects/games/change_management/koa_app/node_modules/boar…
-
```js
{
turn: {
onBegin: (G, { numPlayers, currentPlayer, events }) => {
const value = {};
for (let i = 0; i < numPlayers; i++) {
value[i] = currentPlayer === String(i)…
-
Hi, sorry its rather support question than issue. I'm plying a bit with multiplayer with mongo. Very strange thing happens on client i see G in some unexpected state, i checked the mongo DB to check …
-
### Description
I'm trying to build a "On Sale" page and for some reason, the queries to get those products are running extremely slow, now matter how I try to run them.
It's so slow that the Debu…
-
![no_overbuy_warning](https://user-images.githubusercontent.com/12397753/29330807-452755e2-81af-11e7-8b1c-1284dfd3a33f.png)
Note the purchase cannot be placed in its entirety. We are supposed to sh…