-
### Game Name
Silence
### Game code
CUSA03174
### Game version
01.00
### Used emulator's version
029a293
### Current status
Boots
### Error
[main:13280] nop nid:libSce…
-
```
=> CACHED [stage-0 2/10] RUN --mount=type=cache,target=/var/cache/apt apt-get update -qq && apt-get install -qqy --no-install-recommends make build-essential libssl-dev zlib1g-dev libbz2-d…
-
In [`105a87e`](https://github.com/Y1YangLin/upptime/commit/105a87eed3c437e80c3dda17bf08d319e28d25ba
), MOMO (https://www.momoshop.com.tw/main/Main.jsp) was **down**:
- HTTP code: 0
- Response time: 0 …
-
```
While the Blender built-in glsl system may be clunky to port over, the ability
of having custom shaders is really important in my opinion.
In Blender/BGE the better reference to use is the work …
-
```
While the Blender built-in glsl system may be clunky to port over, the ability
of having custom shaders is really important in my opinion.
In Blender/BGE the better reference to use is the work …
-
Hello, first, thank you for accepting me in this private beta version.
In order to use OSC with an external device (because I want to create a mobile app, mdns helping), it could be interesting to bi…
-
```
What steps will reproduce the problem?
1. Assign any button except "Button 1" to "Stick up" in x360ce.App
2. Using that button has no effect
3. Using "Button 1" results in "0;32767"
The bug is o…
-
Generics with static dispatch can lead to duplicated functions, and if they are big enough, it will make for a large piece of the final binary.
Alternatives are dynamic dispatch with `dyn`, or just…
-
Hi, I run into following race condition. On windows the issue happens randomly but on travis ci its reproducible see logs https://travis-ci.org/hemerajs/momos/builds/266557761
```
==================…
-
I found a bug in the input pin debounce / lockout code. If an input pin changes, and then changes back before the lockout time has expired, then it's state is never updated to reflect that it changed…