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**Is your feature request related to a problem? Please describe.**
The current way for mapping input controls is cumbersome and does not allow for rapid prototyping. The old Character Editor's Game C…
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**Describe the bug**
The most up-to-date commit of `o3de` currently crashes `dxc` during compilation of `Shaders/PostProcessing/LuminanceHeatmap.shader` when processing the included `GlyphRender.azsl…
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**Describe the bug**
After setting up the O3DE project with Wwise Gem by following the instructions given in the following comment - [Link](https://github.com/o3de/o3de/issues/12962#issuecomment-1307…
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See https://github.com/GuilhermeGSousa/godot-motion-matching/pull/51#issuecomment-2452867262. I may have to redraw the diagram.
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**Is your feature request related to a problem? Please describe.**
https://github.com/o3de/o3de/pull/12228 fixed an issue with actor hot-reloading where updating the model scene settings did not caus…
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**Describe the bug**
After installing the O3DE engine from installer setup and attempting to download a remote project or template, the following error is displayed: `[ERROR] o3de.github_utils:[Win…
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**Describe the bug**
It is possible to create a project without critical gems that are needed to make the project functional. According to https://www.o3de.org/docs/user-guide/gems/reference/o3de-cor…
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**Describe the bug**
PhysX Collider - Cylinder in edit mode is not able to move with transform gizmo.
**Assets required**
https://user-images.githubusercontent.com/87207603/210669005-ca346fce-d48…
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I followed the instructions here:
https://www.docs.o3de.org/docs/user-guide/packaging/windows-release-builds/#set-the-starting-level
I think `autoexec.game.setreg` is either not included by asset …
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**Describe the bug**
'''
[Error] (ScriptCanvasBuilder) - Runtime information did not build for ScriptCanvas Component using source: ID: {03AD6AC1-7EBA-56A0-919A-04FA6E62AD05}, Name: git\o3de\Autom…