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When a crafting block has a handler for auto-moving ingredients and you shift-click the [+] button, EMI will move items into slots beyond the slots stated maximum count via `getMaxItemCount`. As an ex…
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**Is your feature request related to a problem? Please describe.**
In general, removal of unused CSS is a good thing. From time to time I'd like to opt out of it, for example I'm trying to style ``…
brgrz updated
2 years ago
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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
When I open font-manager for a font …
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The nextcloud-whitelist is not working properly for me, since I am still getting banned while file browsing through folders that contains files with no preview images.
Here's an example output from…
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We have the following deprecation warning during project build
> DEPRECATION WARNING: Using / for division is deprecated and will be removed in Dart Sass 2.0.0.
It comes from font-awesome v5. It…
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OCM randomly crashes while in the background.
Windows 10, AMD rx480
I've had this happen twice now, once on an older rc (forgot which one) and once in rc12. The crash seems somewhat random and I…
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### Proposal:
Allow for an offset of images to be lazy loaded, rather than just the one.
### Problem:
Currently when swiping through a set of images with `lazyLoad` set to `true`, the next image in…
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I did a little study of the different options available in the "Game Settings" window.
Here is my opinion and suggestions regarding these options.
**Mandatory by default:**
- game: autosave on
…
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Split from #3479
This issue is for discussion of a design for a uniformity opt out mechanism.
There have been three proposals (to my knowledge):
1. An attribute (e.g. `@uniform`).
2. A new blo…
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### Godot version
v4.0.alpha1.official.31a7ddbf8
### System information
Windows 10 GTx 1060 i5 4690k
### Issue description
Stretch mode canvas does not work.
All elements remain their initial si…