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Hello,
A new Windows 10 update, kb4051963, has broken nightly Handbrake. The only way to fix is by uninstalling the update, which Windows 10 will always try and force in future updates.
The even…
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When i try to run the GL-Demo, the Sample will exit.
Following Console output will be logged:
> OpenGL version: 4.3.13507 Core Profile Context 23.20.15025.1004 bytes
Max Geometry Uniform Blocks…
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When birdfont starts, it's lagging and it's very slow. It takes minutes to move the window (when window is dragging), takes minutes when i click on "open", when scrolling the FileSelector.... Each is …
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### Expected behaviour
Editor opens the selected project normally
### Actual behaviour
Error window tells me to update my graphics card driver
### Steps to reproduce
Just update Defold.
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System Information
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MultiMC version: 0.6.2 (Stable)
Operating System: Windows 10 (64-bit)
Summary of the issue or suggestion:
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Reported by pirateguybrush with 3DMigoto 1.2.9 using FC4 update WIP from github.
1.0.1 confirmed as working.
d3d11_log.txt is missing
nvapi_log.txt:
```
NVapi DLL starting init - v 1.2.9 - Mon No…
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![2018-06-10 16_33_55-window](https://user-images.githubusercontent.com/4072056/41206067-59c23950-6ccc-11e8-8fd1-91f1ef33056d.png)
DxDiag :
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System Information
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These are already known, but it's worth posting anyway IMO as I didn't find any other issue posted here.
D3D9/11 suffers the most. OGL is partially fixed. See below.
Missing effects in regular gamepl…
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CMake looks in `${OGRE_BINARY_DIR}/bin${OGRE_DEBUG_PATH}/` for PDB-Files, on Win32 `${OGRE_DEBUG_PATH}` is set to `""`.
With the cmake command:
```
cmake -DCMAKE_BUILD_TYPE=Debug -DOGRE_BUILD_C…
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Hi All,
I'm trying to use my AMD Radeon HD 7600M with XMR Stak and while the program seems to find that I own an AMD card, it can't seem to find the actual card itself. The exact text I get in the …