-
```
Hi, I am building an aplication that should a grid of mini viewers. If user
clicks on one of the miniatures, tha miniature's scene should be loaded into a
bigger viewer.
I could get several min…
-
***PCSX2 version:***
PCSX2 v1.6.0
***PCSX2 options:***
Preset Used:
Balanced Preset
GSdx Settings:
Renderer: Direct3D 11 (Hardware)
Interlacing: Automatic
Texture Filtering: Biline…
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```
I have a model of a building with the landscape around it.
When I open the model, the view includes the entire landscape and the building
is too small.
You can set the initial zoom in so that i…
-
```
I have a model of a building with the landscape around it.
When I open the model, the view includes the entire landscape and the building
is too small.
You can set the initial zoom in so that i…
-
```
I have a model of a building with the landscape around it.
When I open the model, the view includes the entire landscape and the building
is too small.
You can set the initial zoom in so that i…
-
```
I have a model of a building with the landscape around it.
When I open the model, the view includes the entire landscape and the building
is too small.
You can set the initial zoom in so that i…
-
```
I have a model of a building with the landscape around it.
When I open the model, the view includes the entire landscape and the building
is too small.
You can set the initial zoom in so that i…
-
```
I have a model of a building with the landscape around it.
When I open the model, the view includes the entire landscape and the building
is too small.
You can set the initial zoom in so that i…
-
```
I have a model of a building with the landscape around it.
When I open the model, the view includes the entire landscape and the building
is too small.
You can set the initial zoom in so that i…
-
```
What steps will reproduce the problem?
1. Texture file not applying to .obj file
2. Have attempted .png / .jpg versions of the file
---------------
I cannot get the texture to apply to the mode…