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Procedurally generating maps that aren't just random tiles. All walkable tiles should be connected. Symmetrical maps would be a bonus. Supporting various sizes is also a bonus.
czinn updated
10 years ago
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It is impossible to have general polygon triangulated correctly under streaming. This is because once you send a triangle to the GPU you don't know whether another edge will intersects it later in the…
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Drupal 8 uses a PSR-0 (hopefully soon to be PSR-4) based class registry system. This means that module directory structures and namespaces are essentially the same thing. For example, to make a new "A…
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Given a TAP, it is relatively simple to draw the TPI it was created from. We can store within the TAP the ID of the underlying TPI (I'd avoid pointers which are harder to persist).
The reverse opera…
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bc.. mpf and mpc are a lot slower than python floats and comlpexes. Sometimes
I'd like to take advantage of all the nice algorithms in mpmath (like
special functions, ODE solvers), but I'd like them t…
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Given image and regions (or two images), find their similarity
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relancer Marcin bio + photo
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From @mjallday via [twitter](https://twitter.com/marshall_jones/status/221983630724038657).
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**RTS state and procedurally generated detail separation.**
To keep it short:
1. Faction RTS AI (proposed by JohnJ) will work on a simple set of state variables. All smaller details from planets/citi…
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[Google Issue #77 : https://code.google.com/p/haxe/issues/detail?id=77]
by she...@coolpage.com, at 13/02/2010, 01:17:42
Fully generalizes iteration to the functional
programming model:
http://copute…