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If I do a quick reload of a snes rom through the "Load SMC" menu the save file will not be written properly. To get the save to stick I have to shutdown the pocket entirely.
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Currently the 4:3 Display Aspect Ratio (DAR) is inaccurate to what a NTSC SNES’s video outputs. It should be 64:49 for games that have a vertical resolution of 224
Like the NES the SNES’s Pixel Asp…
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### Tentative plan for 1.18 early game changes
The goal is to get rid of the current quartz growth mechanic, which is annoying and quite hard to automate correctly, and isn't very fun anymore at this…
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Hi, we have a couple bin's dumped from the analogue pocket flash chips. Would you like to help inspect them for bitstreams?
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https://datomatic.no-intro.org/index.php?page=show_record&s=47&n=0885
↑ cartridge rom info
analogue pocket with ezflash junior
when starting battle mode
Number 9 graphic appears around the ene…
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There seems to be something wrong with the Star Hawk patch.
The Link https://raw.githubusercontent.com/JoseJX/analogue-pocket-patches/main/StarHawk.ips is leading to an empty page.
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There appears to be a rendering bug in Golden Sun that causes the overworld map to constantly shake, as can be seen in this video:
https://www.youtube.com/watch?v=9hqDNGUprH0
I've verified that th…
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The most recent build for Analogue Pocket (with improved input) does not load on the device. Instead, the Pocket displays "error." Love the game, thanks for making this. :)
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I own the original GBA UK Final Fantasy Tactics Advance cartridge.
It doesn't boot at all on my Analogue Pocket.
Confirmed that the cartridge still works by checking it on my Gameboy Micro, still wo…
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Thanks for making the patch for this one! I noticed that pressing select will crash to a white screen instead of opening the “save/quit” menu.
not sure if this is a fixable issue, but wanted to try…