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For any `CartesianState state("a", "b")`, the transformation `state * state.inverse()` should be equivalent to `CartesianState::Identity("b", "b")`.
Currently this is not fully implemented for acc…
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### Is your feature request related to a problem? Please describe.
Hi,
please fix the definition of `scipy.special.sph_harm` to match the standard convention, see, eg [Wikipedia article](https://e…
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### Bug report
**Bug summary**
Hi there, I just now upgraded yt 3 to yt 4.0.5 on my system, and it fails to initially load on my system, with the following error
`ValueError: Trying to re-re…
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#### Describe the bug
`DrawerLayout`
When navigating to a new page, the scroll position of the page is maintained instead of scrolling to the top of the content.
#### What is the expected behavio…
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### Current Behavior
When `banTransitiveDependencies` is enabled, eslint plugin will report `Transitive dependencies are not allowed. Only packages defined in the "package.json" can be importedesli…
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Should be a pretty easy fix.
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I'm trying to run some calculations with an octuple-zeta basis set, which contains functions with angular momentum up to and including 8 (i.e. l-functions, if we follow the sometimes-convention of ski…
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Those are officially dimensionless quantities. On the other hand, it is really handy to model them dimensions. Any opinions?
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Hello PhysX team,
I'd like to create a PhysX vehicle whose vehicle physics are reasonably similar to its real-world model. I'm familiar with the instructions at https://docs.nvidia.com/gameworks/co…
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This bug was discovered when working through the notebook `tutorial-equivariant-models.ipynb` in the lab-cosmo/equistore-examples repo. I have included some MWE code below to illustrate the bug. This …