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> > Im just saw you used "directory = " in the spritesheets definitions. However our documentation says this is deprecated. https://www.widelands.org/documentation/animations/ So better to use the ani…
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### Describe your bug here.
Just wanted to play Week 6 again but every time I attempt to open any of the songs, it crashes with this error. I've removed my mods folder to be sure it wasn't a mod caus…
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Sample LINK provided below:
[AUDIO_SAMPLE](https://inglesuniversal.com/share/?r=20201007094154638)
It was working fine until apple updated Safari on both Mac and iOS 14.0.1
No errors shown in…
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# Current bug behaviour
I am using Flame and try to render a `SpriteAnimationComponent`. It works on an Android emulator but not on web. I tried with both Chrome and Edge.
# Expected behavio…
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All runs fine without error messages, but there is still no output in build folder, but json files are in json folder.
VSCODE OUTPUT
PS D:\fairyinthewoods\animated-art-engine-main> make all
p…
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This has the result that all the dead units get up in order to die again. I would have said it's probably something to do with world streaming chunks improperly setting `actionActivated` to `true`, bu…
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As of 1.9, Image Collection tiles can now use only a subrectangle of their image, defined by `x`, `y`, `width`, `height` properties. This information is not available to scripting. `x` and `y` aren't …
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> Any chance of getting an option in the Import Spritesheet options to specify and inter-row / inter-column margin?
>
> I have a couple of spritesheets created elsewhere that have, say, a 1-pixel ma…
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I recently tried to package this for Void Linux, but met a few roadbumps that could be addressed:
- Recent releases aren't tagged in this repo or offered as source downloads on homepage
- Could us…
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I bought esp32 with 2 mini thinkers, that it will work.
but s2 is a bit different when it comes to sending programs to it.
I struggled for 2 days, I didn't succeed much.
if someone knows how to s…