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I'm in the process of trying to map brick to a live system and I'm having some difficulty determining what maps to what because the base point types are not defined anywhere. Ex:
I have a system …
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Continuing from the previous issue:
(Recap)
d3d8to9 is changing modifiers for pixel shaders and not restoring their effect. Rather, it's just stripping them off on pixel shaders.
The pixel shad…
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Hello,
Is there a possibility to have multiple output labels on one input image in a network?
For example with this image the output would be "16-4=?"
![10062075457ab6ba2360aa1 51163490](https://clo…
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Why?: Because you can't divide 99 equally, as for changing it to 100, that would work, but you 96 is a number that can be halved over & over, without any "leftovers"
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Hi,
I'd like to start a thread to have a dialog about server side WCF on .NET Core. For me the WCF stack is quite impressive, and support for server side WCF on .NET Core would be fantastic. Please f…
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**Issue by [caseyyee](https://github.com/caseyyee)**
_Wednesday Nov 18, 2015 at 19:02 GMT_
_Originally opened as https://github.com/aframevr/aframe-core/issues/470_
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It doesn't seem that lightin…
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before I begin, I did notice the warnings to use 32bit stuff everywhere even on 64-bit systems. But, I noticed a few commit messages mentioning OpenBSD, and what appears to be 64-bit friendly fixes s…
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* Seen in version (release version or githash): 4721d629
* On flight controller (if applicable): Seppuku
Issue details:
Under the right lighting conditions, OSD looses vsync with camera or switch…
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Tried OGL,DX9 and software mode and also check the GE Debugger but nothing other than the hud is rendered(you see the elements that are supposed to be loaded on the left side but they are not displaye…
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If we make any changes to minetest how plants/trees grow with respect to light levels, we have several choices.
Irregardless of what was previously possible or not in minetest_game, we want to make…
sofar updated
7 years ago